Start with Elliptic Curve point math. Slow, but it works.
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34
test-generator/gcd.hs
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34
test-generator/gcd.hs
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@@ -0,0 +1,34 @@
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import Numeric
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data Set = Set { r :: Integer, s :: Integer, t :: Integer }
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step :: Set -> Set -> Set
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step old new = Set r' s' t'
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where
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quotient = r old `div` r new
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r' = r old - (r new * quotient)
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s' = s old - (s new * quotient)
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t' = t old - (t new * quotient)
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run :: Integer -> Integer -> IO Set
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run self rhs = go (Set self 1 0) (Set rhs 0 1)
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where
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go old new | r new == 0 =
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do putStrLn "------------------------------"
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putStrLn ("res_r: " ++ showX (r old))
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putStrLn ("res_s: " ++ showX (s old))
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putStrLn ("res_t: " ++ showX (t old))
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return old
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| otherwise =
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do putStrLn "------------------------------"
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putStrLn ("old_r: " ++ showX (r old))
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putStrLn ("old_s: " ++ showX (s old))
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putStrLn ("old_t: " ++ showX (t old))
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putStrLn ("new_r: " ++ showX (r new))
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putStrLn ("new_s: " ++ showX (s new))
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putStrLn ("new_t: " ++ showX (t new))
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go new (step old new)
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showX :: Integer -> String
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showX x | x < 0 = "-" ++ showX (abs x)
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| otherwise = showHex x ""
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